Wednesday 19 October 2011

Breadbin

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Just a quick update: I've been participating in speed modelling challenges, hosted over in #smc on Freenode IRC network. Basically a load of people participate, and we all model the same thing. Then a thread is automatically created with the uploaded renders at blenderartists(.com) and people vote on them. Yesterday we modelled a breadbin in 30 minutes. Here is my result:


As to the car; I've done a bit of tweaking, and I'm going to be finishing the modelling and adding materials next! Hurray!
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Tuesday 11 October 2011

Bouncing balls

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Hey everyone! Sorry for the long time updating. As I've said in previous posts, it's difficult for me to update frequently whilst I'm still at school; Homework and afterschool activities take up my free time, as well as studying for my GCSEs. However, I have been doing a bit of work in blender, mainly with the animation system. As I (think) I've said in previous posts, I actually first downloaded blender so I could animate in 3D, but I got so mixed up with learning the UI and how to model, I never really animated at all! However, I'm now starting to animate more. I signed up for the 11 second club, and have already improved from when I joined! Over at the site they have these "Mini-Challenges", each week. Last week was a bouncing ball. Here are my 3 results. A special thanks to Staker for helping me :). Here are my three results, starting with the first, and then going to the third:

Number 1








Number 2


and finally

Number 3



I'm really really happy with my progress so far, and I will continue to get more and more advanced :D. Feel free to leave comments, and keep an eye on here, half term is coming up so I will probably be able to do more work.
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